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See-through Shader Documentation
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Shader Documentation PDF
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Changelog
See-through Shader 1.8.4 current
2023-Nov-06
Features
Added 3 new Zones: Cylinder, Cone and Sphere
Added Gizmos to Zones for improved usability
Added option to select affected area for floor and player obstruction (everywhere, inside zones, outside zones)
General Improvement
The See-through Shader Samples are now delivered as an install in the package manager.
Fixes
Fixed HDRP 2021 and 2022 not working
Fixed URP 2022 with alpha clipping enabled not working
Zone Gizmo
Sphere Zone Example
See-through Shader 1.7.8
2022-Jun-23
Features
Added "Player Independent Mode"
General Improvement
Massive Shader Performance Boost
Increased Shader Build Time
Couple of UI/UX improvements
Fixes
Fixed None mode not working from various angles
Fixed WebGL not working
Click2Dissolve
Player Independent mode demo